Laughan Chenevot

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My Game Projects

Discover a selection of my video game development projects.

Beat & Boxing
Beat & Boxing
Beat&Boxing is an explosive rhythm game prototype, completed in 2 weeks, where the music guides every punch.
Unity
Source codeDemo
Metal Vermin
Metal Vermin
Metal Vermin is a 2D shoot'em up prototype made in 4 weeks with SFML, featuring a rat-vs-cats WWII theme
SFML
Source codeDemo
Didaskalia
Didaskalia
Didaskalia is a custom-built game engine created in 4 weeks, designed to support real-time 3D rendering with both DirectX 11 and DirectX 12. It includes FMod for advanced audio handling and Jolt for physics simulation
C++DirectX11DirectX12JoltFMod
Source codeDemo
Maze
Maze
Explore a trapped maze with a bomb set to explode in 100 seconds! Find the 4 hidden clues before time runs out to defuse the bomb and escape.
Unity
Source codeDemo
FPS
FPS
It's a FPS game where two players can play together, with a local mode to practice.
UnityPUN 2
Source codeDemo
Midnight Marathon
Midnight Marathon
Midnight Marathon is a fun game where you play as a kid sneaking in some late-night gaming on your tablet! Your mission is to play cool mini-games, but watch out—mom is checking on you!
Unity
Source codeDemo
Break Brick
Break Brick
A fast-paced brick-breaking game where you control a paddle to bounce the ball and destroy all the bricks. Simple, addictive, and fun !
SFMLECS
Source codeDemo
Bouncing Ball Generator
Bouncing Ball Generator
Just a project with a ball that bounces between it and the Windows
SDL2
Source codeDemo
Tic-Tac-Toe Multi
Tic-Tac-Toe Multi
A Tic-Tac-Toe game with both an online multiplayer mode and a single-player mode against an AI.
WinSock2 SFML
Source codeDemo